What If We Lived Underground
A downloadable game for Windows
Prototype that showcases procedural generation of a wasteland and a town that lives underground. Uses various procedural content generation techniques. For example: L systems to create the town's shape as well as to create the trees.
Made using Unity and C#.
Status | Prototype |
Platforms | Windows |
Author | witherow |
Tags | 3D, Procedural Generation |
Download
Download
WhatIfWeLivedUnderground.zip 25 MB